Tuesday, 26 November 2013

Game Space

Limitations
-racing game
-2d graphics
-Player vs AI
-Player vs player
-Power ups
-Split Screen



Research for game


Mario kart - 1992

The first title in the Mario Kart series is Super Mario Kart and was released for the Super Nintendo Entertainment System in 1992. Mario kart is a go-kart racing game designed for families. One of its most recent titles is Mario kart 8 which features HD graphics for the Wii U. Mario is already a genre that people know and like, the introduction of fun, faced paced gameplay makes it a suitable and exciting game for all the family. A selection of different game mechanics add to competitive gameplay. These include power up boxes, which give you a special ability to try and help you in the race, and speed boost pad on the ground, which when driven over allows you to have a massive speed boost. In the more recent versions, their has also been a customization tool implemented to give a bit of variation to the game. This adds a more personal touch to the game and also opens doors to multilayer games in which you could race your own custom go-kart.


Micro machines v3 - 1991

Micro Machines is a series of computer and video games featuring toy cars, developed by Codemasters in 1991. The game features a track based on a house hold setting. For example, a kitchen, bathroom or a snooker table. The track also has house hold items as obsticles such as, coffee mug, sandcastle or toaster. Unfortunately however the game has not seen another release since 2007.




Spy hunter - 1983
Spy Hunter is a 1983 arcade game developed and released by Bally Midway. It has also been ported to various home computers and video game systems. The player drives a G-6155 Interceptor and various enemies try to run you off the road, including a helicopter which drops bombs from above. 






Game Mechanics and Dynamics 


Visual Development


No comments:

Post a Comment